"Pokemon Go" makes AR a household name ARKit/ARCore paves the way for the future

The technology community is brewing three new technologies, and major industry giants are betting billions of dollars for this.

The first is virtual reality technology. When Oculus showed the prototype of the Oculus Rift to the world in 2014, it became the most popular product in the world. Soon after, Facebook acquired them with a huge sum of US$2 billion. .

Soon after, Microsoft launched the HoloLens project. It and Oculus allow users to immerse themselves in a closed virtual reality world. The concept of audiovisual experience is different. Instead, Microsoft HoloLens allows users to observe the real world through a lens while overlaying virtual images. In real life scenarios - that is what we call augmented reality technology AR later.

If you have been keeping an eye on this area, I believe that you will be familiar with the third technology, that is, mixed reality MR. It is similar to augmented reality. More specifically, it mixes virtual and real world together. MR is essentially an attempt between VR and AR. This technology allows you to bring virtual images to the real world even if you are in the real world, and it is difficult to tell the difference between reality and virtual reality.

Most people got to know AR in July 2016. At the time, Pokemon Go was launched by Niantic to project Pokemon in real environment through AR technology and mobile phone screen. The game is based on Pokémon, which has been around the world for more than twenty years. It uses the camera of a mobile phone to place Pokemons in real-world scenes. Like in cartoons, players can use them to capture them.

The world of cartoons can be brought to reality only with a small mobile phone. Just like discovering a new world hidden in the ground, Pokemon Go is just like the popular culture of Pokémon. Let AR be a household name.

Today, Apple has launched a set of powerful mobile AR tools ARKit for developers. Currently there are hundreds of AR applications available on the iPhone and iPad. Google also developed many AR games through its Android platform AR development tool ARCore. In this case, we cannot help wondering whether the biggest market for AR is on mobile devices such as mobile phones, or whether it is necessary to go through certain headsets to experience AR/MR glasses.

Niantic CEO John Hanke gave his answer at the recent Wall Street Journal conference and made a series of predictions about the future through the success of Pokemon Go.

When it comes to AR glasses, Hanke thinks that it would take at least 5 years for AR technology to truly become mainstream. When AR technology first debuted on smartphones, it really caused quite a stir. It was only because we had high penetration rate. The existing platform has built it, but AR will not achieve a complete effect before we turn to AR glasses. In the future, when AR glasses become popular, this technology can be fully integrated into people's daily lives."

On the other hand, Apple's chief executive Tim Cook also devoted great efforts to the application of AR technology on the iPhone, and expressed many times in the interview that AR technology is ecstatic and believes that this technology can change the mobile phone in the future. Platform's industry game rules, so he promised that Apple will work closely with the developers, let ARKit for iOS to create the most innovative and most innovative AR applications. Google is doing the same thing, although Google is not as high-profile as Cook, but there is no doubt that this is just because a few years ago, the failure of Google Glasses glasses, leading to today they are so cautious.

No matter who can succeed in the end, it is undeniable that we are experiencing an emerging and unavoidable primary stage of technological change. In the future, when these emerging technologies are miniaturized or worn without any sense of embarrassment, everyone should be grateful for today’s observations. Equipment that is bulky or imperfect, because they paved the way for the development of these technologies, to meet our future needs.

Believe that no matter Apple, Google, Microsoft or other companies are doing their utmost to create more mainstream and compact headsets, they have already researched many related patents. As Niantic CEO Hanke said, maybe at least It will take more than five years before more user-friendly and interactive AR headlines will emerge.

Even in Hollywood science fiction movies, AR technology is usually set in the background of 50 years or even longer. At the same time, on the smartphones and tablets, the development of AR technology will certainly not be easy, but it is undeniable that in the future you want to achieve real AR/MR through AR glasses, all these pioneers in the industry today have done. It is the cornerstone to this "future."

This article is original by VR net, please indicate VR net and chain back.

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