Unreal Engine Joins VR and Apple ARkit Support

Recently, the Unreal engine developed by EPIC Game ushered in the update of version 4.17. In this update, two new updates of VR viewer screen and ARkit support are newly added.

The VR viewer screen refers to monitoring a VR device on an ordinary screen (such as a computer monitor or television), which means that one player experiences in the HMD and other players can observe on the ordinary screen. This feature was previously available on the PSVR. The latest update not only allowed it to support Oculus Rift and HTC VIVE, but also optimized the PSVR display experience.

In addition, the 4.17 version comes with a beta ARkit plug-in. The plug-in was developed in collaboration with the Wingnut team, allowing developers to try out new feature sets earlier before IOS 11 is released later this year. In addition, the official emphasis on this feature is experimental, and future APIs and interfaces may welcome some changes.

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